

This order is standard melee sword - mage - curved sword/pyromancy - spear/miracles. >Note: The first time you fight Soul of Cinder, it will do a specific pattern to show you all 4 movesets. Defeating the Soul of Cinder will cause it to regenerate all of its HP with an AoE attack followed by an aerial slash, moving on to phase 2. Its fourth moveset involves a Spear weapon and using Miracles such as Wrath of the Gods and Heal. Its first moveset consists of standard melee sword swings and thrusts, its second involves the use of soul sorceries such as Crystal Soul Mass and Crystal Soul Spear, its third moveset involves the use of Pyromancy such as Power Within and Great Fireball in addition to the use of a curved sword style (capable of parrying the player) and acrobatic dodges.


>During Phase 1, Soul of Cinder will alternate through 4 various movesets during the fight.

>Dark damage seems effective not vulnerable, but less resistant to than fire and magic. >Highly resistant to bleed, but not immune. Can be staggered/poise-broken but with no opening for a critical attack, only counterattacks. >This boss is not an optional boss fight. Summon can be found at mid way up the long winding stairs to the boss arena, turn to your right look for the white sign. (same requirements as above and Spook stat must be at '0'). >You can summon Londor Pale Shade to help you fight this enemy. Summon sign can be found just before the boss fog. >You can summon Yuria of Londor to help you fight this enemy (must have done Luxemburg's event at Darkmoon Tomb, and Luxemburg must not be hostile). It is seen as the amalgamation of all the Lords of Cinder, with a variety of Dark Dialectics spells and movesets used during its first phase and the use of Gwyn's moveset for the second phase.
